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allocating memory

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I wrote a console mode program to allocate as much memory as possible. It worked just fine while in debug mode under development, but the release build doesn't work properly. Any suggestion on how to make the release build to actually allocate physical memory, and not just increasing the swap file? (I'm actually writing some values into the allocated memory, so it's not just a blank malloc().) On the above graph, I ran the release build around the time of the purple arrow -- nothing significant happened to memory usage. Then I run the debug build, and got that nice step function. TIA -- Wacky Races 2012!

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